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[QUOTE="300HPGOD, post: 6745116, member: 305911"] Pre: In these CC freerolls we all play agianst each other often so we generally know tendencies. If you villains in this hand know you do this somewhat often or are capable of doing it then it will be less effective. Same goes for what you know about them, if they fold a lot after limping then its fine to raise as a steal but if they will continue often then I dont like the play as we will then be OOP with a marginal hand. With all that being said if you are going to raise here then it should be 5x and not 4x. We are going against all villains (including BB) that has about the same stack size of 30 BBs so from that perspective I like the move. Again, I would make it 5x and then also I would be thinking that if they do call then that is already 1/6th of their stack so it is going to be harder to push them off the hand. Also if they continue what hands are we putting them on? Im more asking that than having a range suggestion since you are playing against them often you should have a good idea of what their limp call ranges are. Flop: Im not digging this flop for what we are trying to do here. Not happy either that someone called pre. I would think their calling range pre after over limping has a lot of the middling cards which this board hits but again, you would know their range better than I would. I think in this spot you can go one of two ways. One is to check the flop and essentially just try to get to showdown but hoping that villain checks back and your double gutter hits. Two is that you could c bet here to rep the big hand and hope villain folds (this move is very villain dependent on their fold to c bet%) but if you bet and they call then I would not put any more chips in the middle unless one of the gutters comes or potentially a K. I can see either as play as viable so it comes down to what I know about villain. Being readless I would mix the two up but probably leaning towards option 2 and checking hoping I can get a check back. Checking caps our range though which I am not a fan since it kills any chance at bluffing later imo. Turn: As played with what looks like a check check flop, I would check again here and not bet. If I were going to bet in this spot I dont think I would go as big as you did since you are capped (imo anyway) after checking flop. My hope here is that I check and villain either checks back their showdown value hands or at least bets small where double gutter odds plus implied odds make it worth the call. Your bet here is a bluff sized bet and I think once you check the flop that betting here this large is weird and weird bets usually get called. Its either check here or bet 40% to make it look valuey and you were trapping flop but I much prefer just checking turn. River: I am not sure what we are repping with the bet size we make here. The board pairing the J is terrible for bluffing since there is less that we would potentially have trapped on flop with. This is a no brainer check give up at this point to me. Not sure what hand villain would call turn with at 75% pot bet to them and then not call river with when you put them all in. Plus they already have half their stack in the middle so they probably feel committed to the pot. Bad bluff card plus villain feeling like they are committed=very bad bluff opportunity. This is definitely a river that you should have given up on and just check fold and cut your losses in the hand. [/QUOTE]
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